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Heracles and the Nemean lion book

Inspired by Heracles, a divine hero in Greek mythology who had performed 12 great labors, this book told about a boy named Heracles. He also was born in Tiryns and the son of Alcmene and the king of god Zeus. However, Heracles didnt know about it, always believing that his father was king Amphitryon, his mother's husband. Therefore, he always wondered why his father always liked his his twin brother Iphicles more than him; Amphitryon treated Iphicles gently while he always treated him coldly. Heracles and his mother kept living with Iphicles and Amphitryon in Amphitryon's castle till he went to age of seven. Because of some reason he didn't know, he mother brought him to leave the castle and then lived in a nice building far away the castle after that. Accompanying with the were the Old-Gardener, Lena, July and her daughter, Amelinda. Amelinda was the same age as Heracles and was one of two best friends of Heracles and the other was Gwen, son of a lord in his co

How can you read vietnamese fairy tales?

Vietnamese fairy tales I have read thousands of fairy tales but vietnamese fairy tales are things I like most. They are many of short stories which are word of mouth. Some of them has known by many people in the world but most of them are not. Because, they are not available in English though they are all interesting and magical. However, now, you can have the chance to read all of them. They are all now available in English and available for sell. Where can you get them? There have four books. They are: Vietnamese fairy tales - book 1; Vietnamese fairy tales - book 2; Vietnamese fairy tales - book 3; and Vietnamese fairy tales - book 4. They now are on amazon kindle. You can go on your amazon kindle accounts, get them immediately and start to read now. If you can know exactly which the books you have to buy, you can use their ASIN code there. They are: Book 1- ASIN: B07JZ51XS3 ; Book 2 - ASIN: B07K17KGYF ; Book 3 - ASIN: B07K1H1TJY ; Book 4 - ASIN: B07K18DK6F ;. Or you can clic

HERMOD — SKIRNIR

Among various subordinate Æsir, who in their own right are powerful enough, but who virtually serve as retainers to the others, appear Hermod and Skirnir. Skirnir, Frey’s servant, has already been discussed.1 Hermod is the son of Odin, and bears the sobriquet, “the resolute”; he is employed in all sorts of errands and embassies. Odin himself presented his son with helmet and byrnie. Hermod is celebrated for his mission to Hel for the purpose of bringing Balder back again. It is Hermod and Bragi who go forth to meet Hakon the Good and to bid him welcome to Valhalla on Odin’s behalf.

THE RAPE OF IDUN

The story has already been told2 of how the Giantess Skadi was received into the society of the Æsir and of how Njord was given to her as a husband by way of recompense for the murder of her father Thjazi. Loki’s wiles provided the direct occasion for these events. Once upon a time Odin, accompanied by Loki and Hœnir, set forth on a journey that took them across mountains and over wastes where it was no easy matter to find food. At length, on descending into a valley, they caught sight of a drove of oxen; seizing one of the herd they kindled a fire, and began to boil the flesh. When they supposed the meat to be cooked, they took it off the fire; but it was far from done, and they had to let it boil a while longer. The same thing happened a second time; so they fell to debating the strange occurrence and wondering what might be the cause. As chance would have it, they were sitting under a tree, and so they heard a voice above their heads saying that he who sat perched in the tree was t

CORRUPTION

In the morning of time, when Asgard and Valhalla were newly built, the gods lived in innocence, happiness and peace. “Glad in their courtyard they played at chess, nor of gold lacked aught”; so runs the description in the Voluspá of this golden age of the Æsir. Then came three mighty Thursar maidens out of Jotunheim, and enmity arose between Æsir and Vanir. One link in the chain of strife was the burning in Valhalla of a woman named Gullveig; “three times they burned the thrice born, again and again- yet still she lives.” The Æsir take counsel together to learn whether peace may still be preserved. Nothing can be done. Odin hurls his spear over the ranks of the enemy, and the first battle of the hosts begins. The walls of the Æsir stronghold are penetrated and the Vanir pour through the breach into Asgard. Yet eventually peace is declared between Æsir and Vanir, the story of which has already been told above. Now the golden age of innocence is at an end; the gods are compelled to def

THE HEROES AND LIFE IN VALHALLA

Concerning the mighty deeds and the destinies of the gods much has here been recounted; much less concerning their daily life in Asgard with those of mankind who came into their fellowship. Both Freyja and Odin made the Heroes welcome: Freyja in Folkvang, and Odin in Vingolf and Valhalla. We learn nothing, however, as to which of these domains was to be preferred; we have evidence only as to the manner in which Odin and the Heroes fleeted the time in Valhalla. It would seem that men generally thought of Valhalla as the resort of the fallen Heroes; there they passed their days in mirth and gladness. Odin himself chose them through the Valkyries; and the foremost among them were welcomed by certain Æsir or by doughty elder Heroes who went forth to meet them. In Valhalla the Heroes amuse themselves day by day with battles and banquets. In the morning, donning their armor they sally upon the field to fight and kill one another; yet they rise again unharmed, sit down to eat and drink, and r

THE VETTIR

All supernatural beings, good and evil alike, had one name in common, Vettir (vœttir, véttir, “spirits,” “sprites”), which is still to a certain extent in use. The good ones were called Kind Sprites (hollar vœttir), and the evil ones were called Bad Sprites (meinvœttir, úvœttir). To the Kind Sprites belonged the so-called Land-Sprites, guardian divinities of a given country. In Iceland the Land-Sprites were held in high esteem; according to the earliest legal code (“Ulfljot’s Law”), it was forbidden to sail a ship of war into any Icelandic harbor bearing at the prow a “gaping head or snout,” which might terrify the Land-Sprites. The worst misfortune one could bring to a man was to invoke upon him the hostility of the Land-Sprites. This was exactly what Egil Skallagrimsson did when to gain revenge he raised a “libel-pole” against Erik Bloody-Axe. Before sailing away from Norway, Egil went ashore on an island lying far out to sea. As the story runs: “Egil walked up on the island. Carryi