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THE NECKLACE OF THE BRISINGS

On most of Thor’s expeditions, Loki acted the part of a friend, outwardly at least. Between Heimdal and Loki, on the contrary, there was deadly enmity without ceasing. This enmity showed itself, for example, on the occasion when Loki had stolen the Necklace of the Brisings from Freyja. Loki hid the ornament in the sea at Singastein, and kept guard over it himself in the shape of a seal. Heimdal likewise assumed the likeness of a seal, and so compelled Loki to restore what he had stolen. This is the probable interpretation of the casual references in Snorri’s Edda, in which case we have here to do with the old and authentic form of the myth. A variant of the myth, quite different and far less primitive, is to be found in the legendary Sorla þáttr, dating from the thirteenth century. According to this account, Freyja had received the necklace from four Dwarfs; Odin, however, coveting it, asked Loki to steal it for him. It would prove to be a difficult task, Loki said, for Freyja’s

THE TREASURES OF THE GODS

Loki’s malice was in reality the occasion of the acquiring by the Æsir of all the precious weapons and treasures that served them in such good stead during their warfare with the Giants. Once upon a time Loki cut off all of Sif’s hair. When Thor found out what had happened, he seized upon Loki and threatened to crush every bone in his body; he relented only on Loki’s swearing that he would get the Dark-Elves to fashion for Sif hair from gold that would grow like other hair. Loki went with his task to certain Dwarfs known as the Sons of Ivaldi; and they, made not only the hair but also the ship Skidbladnir and the spear Gungnir. Loki promptly laid a wager of his own head with another Dwarf, named Brokk, that the Dwarf’s brother Sindri was not craftsman enough to make three other talismans as precious as these. Brokk and Sindri repaired to the smithy, where Sindri, laying a pig’s hide in the forge, asked Brokk to blow the bellows without pause until he himself returned to take the h

THOR’S COMBAT WITH RUNGNIR

Once upon a time, when Thor had gone off to the east to kill Trolls, Odin rode on Sleipnir’s back into Jotunheim and pressed forward to the dwelling of the Giant Rungnir. Rungnir inquired who the gold-helmeted man might be, who was thus able to ride both air and sea — he must be the master of a good horse! Odin undertook to wager his head that the horse’s like was not to be found in all Jotunheim. Rungnir retorted that his own horse, Goldmane, was the swifter of the two; with these words he sprang on his horse in a rage and rode in pursuit of Odin to pay him for his boasting. Odin struck spurs into Sleipnir and maintained his lead; but Rungnir had lashed himself into such a Giant fury that before he knew it he had passed within the gates of Asgard. The Æsir immediately invited him to sit down with them at their drinking, to which he assented and walked into the hall. The beakers were brought forward from which Thor was in the habit of drinking; Rungnir emptied them all without a mu

THE PLAINS OF IDA — VALHALLA — YGGDRASIL

In Asgard the Æsir built an immense fortress, in the midst of which lay the Plains of Ida. Here they erected two splendid halls: Gladsheim, which contained high seats for Odin and the twelve peers among the Æsir; and Vingolf, which had high seats for Frigg and the goddesses. Round about Lidskjalf, whence Odin surveys the universe, rose the hall Valaskjalf, roofed with a silver roof.1 The chief of the halls of Asgard, however, was Valhalla, the banquet hall of the Æsir. Here Odin held high festival not only for the Æsir, but for all the translated heroes (einherjar), brave warriors who after death came into his presence. In Valhalla there were 640 portals, through each of which, 960 warriors might march in abreast. Between heaven and earth the Æsir constructed a bridge called Bifrost, or the Rainbow. The ruddy hue of the bridge is the light of a fire that burns without ceasing to prevent the Giants from crossing over it. Bifrost is of all bridges the most splendid and the stron

The creation of the World, the Giants, the Æsir, men and women, Dwarfs, Vanir, Elves

Our forefathers imagined the infinities of space to be a profound abyss, to which they gave the name Ginnunga-gap; on one of its confines there were icy frosts and mists; on the other, flame and heat. The frozen reaches were known as the Home of Fogs, or Niflheim; the torrid region as Muspellsheim, which may perhaps be rendered, the Home of Desolation. As the ice of Niflheim gradually melted away before the heat of Muspellsheim, there flowed forth from Niflheim into Ginnunga-gap chill streams of venom (the Élivágar), and yet the animating beams from Muspellsheim called the first living beings into life: a prodigious Giant (jotunn), called Ymir or Aurgelmir, and the cow Audhumla, from whose milk he drew sustenance. From Ymir in turn sprang other Giants, and thus he became the progenitor of all that evil race. The cow Audhumla likewise brought about life anew by licking the icebound boulders of salt. In this manner Buri came into being; his son Borr, with Bestla, daughter of the Giant B

THE GIANTS

The Giants, sworn enemies of men and of Æsir, were savage and violent but not always malicious. On occasion they might even manifest downright simplicity and good nature. They were of monstrous size, they often had several heads and hands, and they had dark skin and hair. Many of their women were well-favored, as for example Gerd; others again were most hideous: one might have a tail, another two heads, and so forth. The Giants owned great herds of cattle, bulls with gold horns, sheep, horses, and dogs. They loved darkness and the deeds of darkness; their women, avoiding the light of day, were in the habit of riding forth by night, and so they were sometimes called Dark-Riders or Night-Riders. If the sun’s rays chanced to strike a Giant, he turned at once to stone. Now and then it happened that the Giants fought among themselves, throwing huge boulders at one another; but for the most part they were occupied in battle against mankind and the Æsir. The sanctuaries dedicated to the g

HEL

Far down beneath the root of Yggdrasil, in darkest and coldest Niflheim, lies the fearful domain of Hel, daughter of Loki and Angerboda. One half of her body has a livid tinge, and the other half the hue of human flesh; she is harsh and cruel, greedy for prey, and tenacious of those who have once fallen under her rule. The dark, deep vales surrounding her kingdom are called Hell-Ways; to go thither men must cross the river Gjoll (“roaring,” “resounding”), spanned by the Bridge of Gjoll, which is paved with gold. Lofty walls enclose her dwelling place, and the gate that opens upon it is called Hell-Gate. Her hall is known as Eljudnir; her dish or porringer, as Hunger; her knife, as Famine; her bondman and bondmaid, as Ganglati and Ganglt (both words meaning “tardy”); her threshold, as Sinking to Destruction; her couch, as Sickbed; the curtains of her bed, as Glimmering Mischance. Her huge bandog, Garm, is bloody of chest and muzzle. Her “sooty-red” cock crows to herald the fall of t